MicroPXL has been released!
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We are happy to announce the official release of a Micro Pascal eXtended Library, also known as MicroPXL. This library is a successor to our popular Asphyre / PXL framework, supporting embedded platforms, desktop and single-board computers, leveraging devices such as Raspberry PI. The library is focused mainly on peripheral access, such as serial port, I²C, SPI and GPIO, supporting a variety of displays, sensors and cameras. The library has been updated to support 64-bit applications running on Raspberry PI 4 with fast I/O operations. Raspberry PI 5 is supported through standard sysfs interface, fast I/O is still under development.
Click here to visit MicroPXL official web page hosted on GitHub.
We have released Afterwarp Framework
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We are proud to announce an official release of a new 2D/3D framework for industrial and enterprise applications.
The framework supports advanced features for 2D rendering, including accurate text rasterization and measurement, cubic interpolation, polygon rendering with automatic triangulation among others.
For 3D rendering, it features hybrid deferred-forward renderer with shadows having soft penumbra, 3D volume visualization, compute shaders among others.
Platform eXtended Library v1.10 released
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A new version of Platform eXtended Library (PXL) version 1.1.0 has been released. We have switched to a more liberal Apache License v2.0 for this release, to make it more business-friendly.
This release includes an update to 2D/3D math/vector library, adds support for LPC11xx chips and other embedded features, and is part of future 1.1.x development branch. Previous 1.0.x branch is still available on SourceForge and will only receive back-ported bug fixes.
Feel free to visit Platform eXtended Library page to download updated packages.
Aztlan Dreams re-released as freeware
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Similarly to our Wicked Defense series, we have decided to release Aztlan Dreams game, that first appeared back in 2009, as freeware.
Aztlan Dreams is a turn-based puzzle strategy game with role-playing elements. In this fantastic game you have to use powerful spells from five unique magic realms to conquer the terrain and defeat enemy wizards.
The game uses Asphyre Sphinx framework and features dazzling visual effects along with powerful computer AI for the most challenging gameplay.
Wicked Defense 2 re-released as freeware
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We have re-released Wicked Defense 2, an abstract 3D tower defense game that was previously distributed on commercial terms.
In the game, you have to build and upgrade towers, and cast instant spells to prevent hordes of monsters from reaching their destination.
The game uses Asphyre framework, shaders and hardware instancing to produce procedural 3D geometry with dazzling volumetric, and particle effects.